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Rules & Strategy

Advice to New Players
Capture the Flag: Rules of Play
Safety Rules
Game Strategies

Paintball SplatAdvice to new players:

ALL NEW PLAYERS AND GROUP ORGANIZERS SHOULD HAVE READ THIS PRIOR TO REGISTERING AT THE FIELD ON THE DAY OF PLAY!

1. Bring I.D. if you are renting any equipment.  We will hold on to your I.D. until you return the rental equipment.

2. The play sites do accept credit cards, but require a $100 minimum per transaction. Checks are only accepted at the play fields if advance authorization is obtained from a store or field manager. We will accept any quantity of cash.

3. Wear full clothing. Many people like to wear camouflage, however jeans will work just fine. The paint is water-soluble and will wash out, but you should still wear old clothing. The field officials may prohibit certain padded vests and bulky or plastic clothing.  We do rent pouches for carrying additional ammo, but supplies are limited.  Bring a change of clothes or something to sit on in your car so you will not get it dirty.  Wear boots or high-top shoes (for ankle support).  Also, expect muddy and wet areas on the outdoor fields.

4. We suggest you do not bring keys, wallets, pagers, cell phones, etc. onto the playing field.  You will probably lose them, and finding them is next to impossible.

5. Players must be 10 years of age or older. Minors must have a waiver form signed by a parent or guardian on the day of play.

6. Group organizers should show up 45 minutes before your session time.  Players should be at the field between 30-45 minutes before session time. This will allow time for all of the players to be registered and your session can start on time.  We do not extend session time due to delays. All players should know the name of the group organizer. Games are never at our store in Macomb.

7. A safety orientation is given at the start of each session – PAY ATTENTION!  Ask all questions you have because violation of the rules could result in your expulsion from the field without a refund! You are required to know the rules of the game prior to play. Copies of game rules are available at the field, on our website, or at our retail store in Macomb.

8. If you are late, your spot may be sold and you will receive no refund.  Providing your spot is still available, you will have to wait for a member of the staff to give you a safety orientation.

9. Do not abuse the rental equipment. If equipment is abused it will not work properly.  We will confiscate abused equipment and charge you accordingly for it.

10. Alcohol and drugs are not permitted, nor are players under the influence.

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Capture the Flag: Rules of Play

The most common game is Capture The Flag, though we will be playing a variety of games throughout the day.

OBJECT:
Team members attempt to find and infiltrate the opponents Flag Station, capture the flag and return it to their station without being marked by a paintball.

STARTING THE GAME:

  • Teams will be taken to their Flag Station and shown in which general direction the opponent is located.
  • The Station Judge will announce the time limit for each game and the signal to begin and end your game – Pay attention!
  • Players must stay within boundaries at all times.

CAPTURE THE FLAG:

  • When a player takes their opponents flag, it must be carried openly. The flag bearer may not hide the flag in any way, it must be clearly visible. A violation of this rule will result in the flag being returned. The flag may be passed from one player to another as long as both are still in the game.
  • When a flag bearer is marked out, he must call himself out and then call loudly for a judge to assist him by saying “JUDGE-FLAG”. The judge will then hang the flag on the nearest object, approximately 3 or 4 feet off the ground.
  • Players may never touch their own flag.

BEING MARKED OUT:

  • A player is marked out when a paintball hits and breaks on him or any part of his equipment leaving a mark the size of a quarter or larger. Head and neck shots do not count.
  • If a player is holding an object as a shield and it is hit and marked, he will be out.
  • Splatter from a paintball bursting on a tree or any other object will count if it is the size of a quarter or larger.
  • Any player rubbing or wiping paint off during a game will be ejected from play for the day.
  • When a player is marked out, he will call out loudly “I’M OUT” or “I’M HIT”, immediately raise an arm, place the barrel condom on the gun, and exit the playing field as quickly as possible. An eliminated player is out of that game and therefore may not speak or motion, or give any supplies or equipment to players still in the game. Do not intentionally shoot at eliminated players.
  • Unsportsman like acts that will classify you as eliminated include but are not limited to “The Walking Dead” trick and lying about what side you are on.

PAINTCHECK:

  • When a player has been hit in a location that he cannot see, he may call for a paintcheck. The player must call “PAINTCHECK ME” and continue to play. A judge will come over to check the player for a hit, do not stop playing. If the judge feels it necessary to move the player to check him, he will call the player neutral by shouting out “THIS PLAYER IS NEUTRAL”, and will place a hand on the player. If you see a judge with his hand on a player, that player is neutral. Neutral players may not be fired upon, and they may not fire. Neutral players may not move, and no player may move to improve their position on this player. Once the paintcheck has been resolved, the judge will call the player in or out, and the game will resume.
  • A player may call a paintcheck on another player if he is reasonably sure the player has been hit and marked. To do this the player calling the paintcheck must say “PAINTCHECK” FOLLOWED BY THE LOCATION AND IF POSSIBLE THE DESCRIPTION OF THE PLAYER TO BE CHECKED. (ie: “paintcheck the guy in the black sweatshirt behind the blue barrel to my right”). The more exact the location and description are given, the faster your paintcheck will be executed. Judges will not respond to a player simply calling “paintcheck” . If paintchecks are called excessively or needlessly the judge may eliminate the player calling the checks. When calling a paintcheck on another player you may not move on that player, but you should continue to fire. You should encourage players who you believe you have eliminated to check themselves by calling out “CHECK YOURSELF PLEASE”. Again, be as specific as possible by telling the player exactly where to check. When a player checks himself, you must stop firing at him.

SURRENDER OPTION:

  • Whenever you get a player in a hopeless situation, (ie.: you are 20 ft. or less from a player who has no idea you are there), you should offer the player a chance to surrender rather than shoot at close range. Call out “SURRENDER” . If he does not respond in a non-aggressive manner fast enough for you, you may shoot. Absolutely No head shots or multiple shooting will be tolerated. To surrender, a player may call out “OUT”, “HIT”, “I SURRENDER”, “I GIVE”. “OK”, “UNCLE”, or any other statement that will convey a positive response. Players not making any response, or those who try to bluff will probably be shot.

PLAYERS MAY NEVER STICK THEIR GUNS THROUGH WINDOWS OR OVER WALLS AND SHOOT BLINDLY. YOU MUST ALWAYS BE LOOKING AT THE TARGET!!!

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Safety Rules

1. SAFETY GOGGLES MUST BE WORN AT ALL TIMES. Players must wear goggles whenever they leave the registration area. At NO time will a player be allowed to break the seal of the goggle from the eyes. Only goggles specifically approved for paintball are allowed.

2. NO SHOOTING AT THE NECK OR HEAD. NO BLIND FIRING. Players may never intentionally fire at another player’s head. Players must always be looking at their targets. Do not shoot the wildlife!

3. NO SHOOTING INTO OR OUT OF NEUTRAL ZONES, OR PARKING AREA. Players may neverdischarge their guns anywhere with the exception of the target range or the particular playing field their game is being held on.

4. BARREL PLUGS ARE NO LONGER ALLOWED IN THESE AREAS. EVERYONE MUST HAVE A BARREL CONDOM! These are sold at the field for $5.00. Players may never remove their barrel condoms unless at the target area or when told to do so by a referee. If you lose your barrel condom point your gun at the ground and call for assistance from a member of the staff.

5. ALL GUNS WILL CHRONOGRAPH UNDER 285 F.P.S. AT ALL TIMES. WE RESERVE THE RIGHT TO CHRONOGRAPH ANYONE AT ANY TIME.

6. NO CLIMBING OF TREES, STRUCTURES, THROUGH WINDOWS, OR ON VEHICLES.

7. NO PHYSICAL CONTACT. Players may never touch another player or their equipment during the game.

8. NO UNAUTHORIZED EQUIPMENT. Players are not allowed to bring onto the playing field. Any equipment deemed to be unsafe or not appropriate by the field operator. Players are never allowed to bring onto the field: knives of any size, tools of any kind, machetes, axes, hatchets, paint grenades, paint mines, multiple paintball launchers, pyrotechnics, smoke grenades, or any type of explosives. Players may not bring firearms onto the property, regardless of any permits the player may possess. ONLY TRUE SEMI-AUTO OR PUMP GUNS ARE ALLOWED.

9. AVOID FIELD HAZARDS. Players should avoid all hazards such as fences, ruts, and vines. Players should report any field hazard to the field operator.

10. CONSTRUCT NO BOOBY TRAPS. Players may never construct anything that may hinder the movement of other players. Players are not allowed to construct any sort of barricades or bunkers.

11. SMOKING IS ALLOWED ONLY IN THE REGISTRATION AREA. Players may only smoke in the registration area. (Otherwise the player will be violating the “goggles on” rule.)

12. NO ALCOHOL OR ILLEGAL DRUGS ALLOWED ON THE PREMISES.

13. NO VERBAL ABUSE. No profanity, name calling, or slurs against anyone’s race, religion, national origin, or family members will be tolerated. Players with nicknames that are suggestive in nature (I.e. “butthead”) should not be used.

14. DO NOT ATTEMPT TO REMOVE COMPONENTS FROM RENTAL EQUIPMENT. DO NOT LEAVE GUNS IN DIRECT SUNLIGHT.

15. JUDGES DECISIONS ARE FINAL. Players are not allowed to argue with any judge. Judges will be happy to discuss any call after the game.

ANY VIOLATION OF THE SAFETY RULES WILL RESULT IN THE OFFENDING PLAYER BEING EJECTED FROM THE DAYS PLAY WITH NO REFUND.

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Game Strategies

THIS SHEET IS FILLED WITH TIPS TO HELP YOUR TEAM WIN!

1 This game is more mental than physical. Out smart your opponent. Don‘t be intimidated by others. Their equipment may look fancy and customized, but out field rentals are comparable to anything on the market.

2 Play aggressively! These are paintballs, not bullets!

3 Don’t bunch up with teammates. Work together, but leave a buffer zone between to get the angles on your opponents.

4 The best two tactics are Crossfire and Flanking. Always try to outflank your opponents. Try to work with teammates to get opponents into Crossfire. Paintball is a game of shooting at angles.

5 MOVE, MOVE, MOVE! Don’t get bogged down in one spot. If you do, you will find yourself out flanked and in the middle of a crossfire.

6 Help your teammates, so they will be around to help you.

7 Once your side has committed to an attack DON’T STOP! Stopping will mean certain elimination.

8 When your side is moving on a position, either lay down cover fire or move with them. If the game time limit is drawing near “Give it Everything You’ve Got” to accomplish the game objective.

9 If they grab your flag, chase them down. Even if you are facing large odds, at least you tried to stop them (and you just might).

10 The leapfrog is also a good simple technique. This is when one person moves forward while the other one covers. Then the front person covers while the back person moves up even further.

11 When shot, don’t call “out” unless you know for sure that the paintball broke. Sometimes the paintballs will bounce off of you without breaking. If you call “out” or “hit” or signify in any way that you are eliminated, you are out. For information on “Paintchecks”, see the rules of play sheet.

12 After you are eliminated, to make it off of the field without getting shot multiple times – a) put your barrel condom on and point your gun in the air, b) repeatedly yell “I’m out” as loud as possible, c) exit the field as quickly as possible.

13 After shooting an opponent, make sure they know they are out before exposing yourself. If they are hit on the gun, pouch, etc.. and they may not realize they have been shot and they may shoot you.

14 Don’t cheat! All players want to have a good time, so please have respect for yourself and others. We will expel anyone caught cheating from our field.

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